Dibs Solutions

Game Development

We create 2D and 3D games for mobile, PC and console with Unity and Godot. From concept to launch — art, mechanics, sound and narrative in one team.

Editor de jogo 3D
Gameplay 2D plataforma
Animação de personagem
Real Pain Points

Pain points we solve

R$

Inaccurate Budgeting

3D art, animation, audio and programming multiply costs fast without planning. A simple game can cost tens of thousands — a scope error can kill the project.

Inconsistent Deadlines

Crunch, scope creep and technical surprises turn months into years. Professional management avoids the endless cycle of delays.

Engagement Difficulty

Thousands of games launched every month in each store. Creating something that captures and retains attention requires experience design, not just pretty graphics.

$

Low or Irrelevant Monetization

A finished game is only half the battle. Revenue model, in-game economy and launch strategy determine whether the project pays off or becomes a loss.

Multiplatform Technical Nightmare

PC, mobile, consoles — each platform requires performance adaptations, controls and certifications. Making it run well on all of them is a resource-intensive challenge.

R$

Inaccurate Budgeting

3D art, animation, audio and programming multiply costs fast without planning. A simple game can cost tens of thousands — a scope error can kill the project.

Inconsistent Deadlines

Crunch, scope creep and technical surprises turn months into years. Professional management avoids the endless cycle of delays.

Engagement Difficulty

Thousands of games launched every month in each store. Creating something that captures and retains attention requires experience design, not just pretty graphics.

$

Low or Irrelevant Monetization

A finished game is only half the battle. Revenue model, in-game economy and launch strategy determine whether the project pays off or becomes a loss.

Multiplatform Technical Nightmare

PC, mobile, consoles — each platform requires performance adaptations, controls and certifications. Making it run well on all of them is a resource-intensive challenge.

R$

Inaccurate Budgeting

3D art, animation, audio and programming multiply costs fast without planning. A simple game can cost tens of thousands — a scope error can kill the project.

Inconsistent Deadlines

Crunch, scope creep and technical surprises turn months into years. Professional management avoids the endless cycle of delays.

Engagement Difficulty

Thousands of games launched every month in each store. Creating something that captures and retains attention requires experience design, not just pretty graphics.

$

Low or Irrelevant Monetization

A finished game is only half the battle. Revenue model, in-game economy and launch strategy determine whether the project pays off or becomes a loss.

Multiplatform Technical Nightmare

PC, mobile, consoles — each platform requires performance adaptations, controls and certifications. Making it run well on all of them is a resource-intensive challenge.

What We Deliver

Complete game development solutions, from concept to launch. Refined gameplay, quality art and performance across all platforms.

Game Design & Concept

Complete game design document with mechanics, progression, reward systems and game economy. Fun validation from paper.

2D/3D Art & Animation

3D modeling, pixel art, character animation, VFX and shaders. Unique visual style that makes your game stand out.

Engine & Programming

Development in Unity and Godot. Physics, AI, save systems, multiplayer and platform integration.

QA & Playtesting

Gameplay testing, balancing, bug detection and performance optimization. Playtest sessions with real players.

Multiplatform

Simultaneous publishing for PC (Steam, Itch.io), mobile (iOS, Android) and consoles (Switch, PlayStation, Xbox). Per-platform adaptation.

Launch & Operations

Launch strategy, store page, paid traffic, community management and post-launch updates. Monetization and metric analysis.

Our Process

01

Concept

We define the concept, genre, target audience and artistic vision. Playable MVP in 2 weeks to validate the fun.

02

Pre-Production

Game design document, functional prototype, asset definition and production pipeline. Everything documented before scaling.

03

Production

Development sprints with weekly playable deliveries. Art, sound and mechanics evolving in parallel with continuous playtests.

04

Launch

Final build, platform certification, store publishing and launch campaign. Continuous support with updates and new content.

Technologies

Engines

UnityGodotUnreal EngineConstruct

2D / 3D

BlenderAsepriteSpineSubstance Painter

Audio

FMODWwiseAudacityReaper

Publishing

SteamworksApp StoreGoogle PlayItch.io

Platforms

PC / SteamMobileSwitchPlayStation / Xbox

Game Development Team

Game Dibs by the Numbers

8
Games launched
PC, Mobile & Console
Platforms covered
100%
Projects on time
4.9
Satisfaction score

Ready to create your game?

Tell us about your idea. Within 48 hours we'll return a technical feasibility analysis with timeline and cost estimate.

Request a quote →